Narrative Tools — Tess’ Death in The Last of Us + Joel & The Nature of Trauma
The Last of Us features prominent uses of Death as a narrative tool (Tess, Henry), to remove unwanted characters and bring about outcomes desired by the author.
The other day I was talking about aliens in fiction, which got me thinking about Avatar, which then brought to
Read moreWe need more realism in the way we portray, or imagine, aliens. What do I mean by “realism”? A little less ruled by our fears, potential inferiority complex, and other negative things we like to project on the idea of extraterrestrial life.
Read moreAnalysing the decline of American Horror Story.
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